There was a lot of talk (some could say fallout) after this weekends MLG 3v3 PVP tournament in Orlando. For anyone that didn't watch it online a very nasty combo with shamans, hunters, and pets came up and caused all sorts of mayhem. Several fights were over in 10 seconds. Here are a few of the responses that Ghost Crawler posted from Blizzard.
1) RMP is skill. Anything that isn't RMP is faceroll.
vs.
2) CC is boring. Let's kill something.
It doesn't have to be one extreme or the other. There is room in competitive Arena for a lot of different comps. I for one am glad to see really talented players gravitating to something besides RMP vs. RMP for every match. It was nice to see other classes in there. I do wish the hunter + shaman combos fell back on other strategies more often than instantly blowing wolves + Bloodlust. In an ideal world it would be very effective (you are gambling a lot of cooldowns on that opening move after all), just less so than it is now.
I don't fault the players at all -- they do it because it's effective. They focus because they have to focus -- because getting someone to 50% and switching targets would be ineffective. But if other teams could survive that initial burst a little more often, then it would be more risky, and in turn it wouldn't be so popular as the the first thing to do when the gates went up. I really don't think we're that far away from that, by which I mean we don't have to redesign every class to have Frost Nova + Ice Block to make Arena matches last a little longer.
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